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Hello,
I have unsuccessfully tried to create SDL applications on Mac OS X since quite some time. No problem with Windows and GNU/Linux (well, almost). Being a complete novice on Mac OS X development probably doesn't help![Install Sdl Runtime Library Mac Install Sdl Runtime Library Mac](/uploads/1/2/5/6/125697302/488077560.png)
I have tried to compile the following code:
I use the following command to compile it: g++ -g -framework SDL -framework Cocoa test.cpp -o test
I have also used various combinations of the following options: -lSDL -L/Library/Frameworks/SDL.framework/Versions/Current -D_REENTRANT -I/Developer/SDKs/MacOSX10.3.9.sdk/usr/include/gcc/darwin/default
I have also tried to use with and without the file SDLMain_tmpl.m (my example is with, errors are different without it) .
It compiles without problem, but fails at linking with the following errors:
Thanks in advance
I have unsuccessfully tried to create SDL applications on Mac OS X since quite some time. No problem with Windows and GNU/Linux (well, almost). Being a complete novice on Mac OS X development probably doesn't help
.NET is open-source and cross-platform, with free development tools for Windows, Linux, and macOS.NET is supported by Microsoft. Microsoft ships official releases that are built and tested on Microsoft-maintained servers in Azure and supported just like any Microsoft product. Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve 's award winning catalog and many Humble Bundle games.
Hi,I've been trying to cut down on used storage on my MacBook Pro Retina's hard drive, and I deduced that I could do this by running Steam games off of an external drive, as opposed to my internal.So far, I've managed to make a symlink (which replaces the steam app folder on my mac hard drive) to the SteamApps folder (located on my external drive). How to open library folder on mac hardrive.
![Install Sdl Runtime Library Mac Install Sdl Runtime Library Mac](/uploads/1/2/5/6/125697302/488077560.png)
I have tried to compile the following code:
I use the following command to compile it: g++ -g -framework SDL -framework Cocoa test.cpp -o test
I have also used various combinations of the following options: -lSDL -L/Library/Frameworks/SDL.framework/Versions/Current -D_REENTRANT -I/Developer/SDKs/MacOSX10.3.9.sdk/usr/include/gcc/darwin/default
![Sdl2 install Sdl2 install](/uploads/1/2/5/6/125697302/105288972.png)
It compiles without problem, but fails at linking with the following errors:
ld: Undefined symbols:
_SDL_free
_SDL_main
_SDL_malloc
_SDL_strlcpy
_SDL_strlen
Do someone has an idea on what's going on? And yes, I checked that SDL is correctly installed, but since I am novice in Mac OS X, I may be wrong._SDL_free
_SDL_main
_SDL_malloc
_SDL_strlcpy
_SDL_strlen
Thanks in advance
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